Link to Tutorial: https://gumroad.com/a/331805811
I recently partnered up with Experience Points to create this tutorial on making complex props for games. We take this prop through the works starting in Maya, moving to Zbursh, and finishing it off in Substance Painter before rendering it all in Marmoset Toolbag. The majority of the modeling takes place in Zbrush, so Max and Blender users can follow along as well.
Had a lot of fun making this tutorial, so I hope you enjoy the course :D