I had the pleasure of working on South of Midnight's Level "The Big Fish" nearly from start to finish. I was responsible for working with the maps Level designer Aidan Green to take this from blockout to its final art pass by setting up the terrain, placing the assets, creating the vistas, building the structures, and everything in between.
A huge shout-out to James Arkwright and Lucas Grillet for finalizing the art and pushing certain areas during production! Also, a huge shout-out to Miguel Hernandez for the incredible lighting, together you all made something fantastic!