Gears 5 Operation 8: Village - Modeling, Surfacing, Bug Fixes

This post contains some of the art I contributed to the newest map for Gears 5: Village. For this map I was responsible for creating assets, materials, general bug fixing, and foliage work. These are some highlights from the time I spent working on the map.

Huge shout out to the environment and level design teams for helping put this all together! Special thanks to Akio Kimoto, Stef Velzeboer, Joey Kutzer, Angus Wu, Chris Muir, and David Carman.