This post contains some of the work I contributed to the newest map for Gears 5: Ritual. For this map I was responsible for creating materials, various props, and general bug fixing. These are some highlights from the time I spent working on the map.
Huge shout out to the environment and level design teams for helping put this all together! Special thanks to Akio Kimoto, Stef Velzeboer, Joey Kutzer, Angus Wu, Chris Muir, and David Carman.